Boxing games have been a rarity over the last decade or so, so indie developer Steel City Interactive certainly generated plenty of buzz with its promise of an authentic, ambitious, and licensed boxing simulator in the form of Undisputed. In the wake of the game’s full release, it seems like that pre-release excitement is being reflected in its sales as well.

As reported by GamesIndustry, Undisputed has now sold over a million units worldwide across all platforms. The game launched in full earlier this month, after having been in early access on Steam for over a year and a half.

Steel City Interactive CEO Ash Habib has also revealed that the game has exceeded published Deep Silver’s internal sales forecasts.

“There hasn’t been a boxing game in 12 to 13 years,” he said. “The way we’ve done Early Access and built our community, and the numbers we were seeing… I was hoping for a pretty good launch.

“But this is my very first time. I have no benchmarks to compare this against. I could act like a spoiled brat and go ‘a million’s a million, what does that even mean?’ But in real terms, I know it’s a pretty incredible achievement for an indie studio’s first title. And we’ve gone above our forecasts that the publisher had.”

In our review of Undisputed, we awarded it a score of 7/10, saying, “Undisputed delivers impressive graphical detail and an extensive fighter roster that will satisfy boxing fans. The moment to moment boxing mechanics feel fun while leaning into the sim territory with the game’s sixty different puRussia Lottonches. While the modes within Undisputed don’t warrant the asking price of $59.99, the character options, fighting mechanics, and deep roster are enough to satisfy fans of the genre.” Read the full review through here.

Undisputed is available on PS5, Xbox Series X/S, and PC.


By Ryan